ME:tW Resource cards
- A Chance Meeting, CB
- A Friend or Three, CB2
- Align Palantir, U
- Anduin River, CB2
- Anduril, R
- Army of the Dead, R
- Ash Mountains, CB
- Athelas, U
- Beautiful Gold Ring, CA2
- Beornings, F1
- Bill the Pony, U
- Black Arrow, P_INQ10
- Block, CA
- Blue Mountain Dwarves, U
- Book of Mazarbul, U
- Bridge, U
- Clear Skies, R
- Concealment, CA
- Cracks of Doom, U
- Dagger of Westernesse, CA2
- Dark Quarrels, CA2
- Dodge, CA
- Dreams of Lore, CA2
- Dunlendings, F1
- Durin's Axe, U
- Dw. Ring of Barin's Tribe, R
- Dw. Ring of Bavor's Tribe, R
- Dw. Ring of Druin's Tribe, R
- Dw. Ring of Durin's Tribe, R
- Dw. Ring of Dwalin's Tribe, R
- Dw. Ring of Thelor's Tribe, U
- Dw. Ring of Thrar's Tribe, U
- Eagle-mounts, R
- Earth of Galadriel's Orchard, U
- Easterlings, R
- Elf-song, R
- Elf-stone, CB2
- Elven Cloak, CA2
- Elves of Lindon, R
- Ent-draughts, U
- Ents of Fangorn, F1
- Escape, CA
- Fair Gold Ring, CA2
- Fair Sailing, R
- Fair Travels in Border-lands, CA
- Fair Travels in Dark-domains, R
- Fair Travels in Free-domains, R
- Fair Travels in Shadow-lands, CA
- Fair Travels in Wilderness, CA
- Far-sight, CA
- Favor of the Valar, R
- Fellowship, CA2
- Fog, U
- Ford, CA
- Gates of Morning, F5
- Glamdring, U
- Goldberry, U
- Gollum, U
- Gollum's Fate, R
- Great Ship, R
- Great-road, CA
- Great-shield of Rohan, U
- Gwaihir, R
- Halfling Stealth, CB2
- Halfling Strength, CB2
- Hauberk of Bright Mail, CA
- Healing Herbs, CA2
- Hiding, R
- Hillmen, U
- Hobbits, R
- Horn of Anor, CB
- Horses, CA
- Iron Hill Dwarves, F1
- Kindling of the Spirit, CA
- Knights of Dol Amroth, U
- Lapse of Will, U
- Leaflock, U
- Lesser Ring, U
- Lordly Presence, CB2
- Lossoth, U
- Lucky Search, R
- Lucky Strike, CA
- Magic Ring of Courage, U
- Magic Ring of Lore, U
- Magic Ring of Nature, U
- Magic Ring of Stealth, U
- Magic Ring of Words, U
- Men of Anfalas, U
- Men of Anorien, F1
- Men of Dorwinion, U
- Men of Lamedon, U
- Men of Lebennin, U
- Men of Northern Rhovanion, U
- Mirror of Galadriel, U
- Miruvor, CA
- Misty Mountains, CB2
- Moon, U
- Morannon, R
- Mountains of Shadow, CB
- Muster, CA
- Narsil, U
- Narya, R
- Nenya, R
- New Friendship, CB
- Old Friendship, CB
- Old Road, CB2
- Orcrist, U
- Palantir of Amon Sul, R
- Palantir of Annuminas, R
- Palantir of Elostirion, U
- Palantir of Minas Tirith, U
- Palantir of Orthanc, U
- Palantir of Osgiliath, R
- Paths of the Dead, R
- Persuasive Words, CB
- Potion of Prowess, CA
- Praise to Elbereth, U
- Precious Gold Ring, CA2
- Quickbeam, U
- Quiet Lands, U
- Rangers of Ithilien, F1
- Rangers of the North, F1
- Red Arrow, U
- Red Book of Westmarch, U
- Reforging, CA
- Rescue Prisoners, CA2
- Return of the King, R
- Riders of Rohan, F1
- Ringlore, U
- Risky Blow, CA
- Roac the Raven, R
- Sacrifice of Form, R
- Sapling of the White Tree, U
- Scroll of Isildur, U
- Secret Entrance, R
- Secret Passage, CA
- Shadowfax, R
- Shield of Iron-bound Ash, CA2
- Skinbark, R
- Southrons, R
- Star-glass, U
- Stars, U
- Stealth, CA
- Sting, U
- Stone of Erech, R
- Sun, U
- Sword of Gondolin, CA2
- Tempering Friendship, CB2
- Test of Form, CA2
- Test of Lore, CA2
- The Arkenstone, R
- The Cock Crows, U
- The Evenstar, U
- The Great Eagles, U
- The Mithril-coat, R
- The Old Thrush, U
- The One Ring, R
- The White Tree, R
- Thorough Search, CA
- Tom Bombadil, R
- Torque of Hues, U
- Tower Guard of Minas Tirith, F1
- Treebeard, U
- True Fana, R
- Use Palantir, U
- Vanishment, CA
- Variags of Khand, R
- Vilya, R
- White Mountains, CB
- Wizard's Fire, R
- Wizard's Flame, U
- Wizard's Laughter, U
- Wizard's Ring, R
- Wizard's River-horses, U
- Wizard's Test, CA
- Wizard's Voice, R
- Wood-elves, F1
- Woodmen, U
- Woses of Old Pukel-land, R
- Woses of the Druadan Forest, U
A Chance Meeting
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Randy Gallegos
RANDOM#: 5
A character (even a Hobbit) may
be brought into play with direct
influence at any Free-hold [F],
Border-hold [B], or Ruins &
Lairs [R].
A Friend or Three
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 5
For every character in the
influencing character's company,
A Friend or Three gives a +1
modification to an influence
check or to a corruption check
made by a character in the same
company.
Align Palantir
TYPE: Resource
RARITY: U
CLASS: Permanent-event
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Eric David Anderson
RANDOM#: 4
Sage only if a Palantir is in
his company. Keep with the
Palantir; bearer now has the
ability to use the Palantir.
Discard Align Palantir if the
company carrying the Palantir
moves.
Anduin River
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 8
Playable at the end of the
organization phase on a company
containing a ranger. If the
company uses region cards for
its site path, tap the ranger to
move as if the following pairs
of regions were adjacent: Rohan
and Dagorlad, Anorien and
Dagorlad, Anorien and Ithilien,
Lebennin and Ithilien, Lebennin
and Harondor. Otherwise, if the
site moved to is in one of the
regions listed above, the hazard
limit is reduced by two (to a
minimum of two). Cannot be
duplicated on a given company.
Anduril
TYPE: Resource
RARITY: R
CLASS: Permanent-event
MP: 1(4)
MIND: 0
INFLUENCE: 0(1)
PROWESS: 0(4)
BODY: 0
CORRUPT: 1
ARTIST: N. Taylor Blanchard
RANDOM#: 7
Unique. Sage only during the
site phase at an untapped site
where "information" is playable.
Tape the sage and the site.
Sage makes a corruption check
modified by -3. Keep sage
tapped until Anduril is stored
at a Haven [H]. Once stored,
you may discard a stored
Reforging and place Anduril with
Narsil. In addition to Narsil's
effects, Anduril gives its
bearer 4 marshalling points, +4
prowess (to a maximum of 11), +1
direct influence, and one more
corruption point. Anduril may
be tapped to untap a Dunadan
character in the same company,
but its bearer must make a
corruption check modified by -1.
Army of the Dead
TYPE: Resource
RARITY: R
CLASS: Special faction
MP: 6
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Lubov
RANDOM#: 8
Unique. Playable at Vale of
Erech. May only be played by
Aragorn II on the same turn that
he plays Paths of the Dead.
Ash Mountains
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 8
Playable at the end of the
organization phase on a company
containing a ranger. If the
company uses region cards for
its site path, tap the ranger to
move as if the following pairs
of regions were adjacent:
Dagorlad and Gorgoroth, Horse
Plains and Gorgoroth. The
company faces an attack at the
beginning of its movement/hazard
phase: Orcs - 4 strikes with 8
prowess. Otherwise, if the site
moved to is in one of the
regions listed above, the hazard
limit is reduced by 2 (to a
minimum of 2). Cannot be
duplicated on a given company.
Athelas
TYPE: Resource
RARITY: U
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Angelo Montanini
RANDOM#: 7
A Dunadan can tap and use this
item to heal a character in his
company (change from wounded to
well, character remains tapped).
Aragorn II can also tap and use
this item to remove a corruption
card from a character in his
company. Discard after use.
Beautiful Gold Ring
TYPE: Resource
RARITY: CA2
CLASS: Gold ring item
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Larry Forcella
RANDOM#: 7
Discard Beatiful Gold Ring when
tested. If tested, make a roll
(or draw a #) to determine which
ring card may be immediately
played:
- The One Ring (12+);
- a Dwarven Ring (10,
11, 12+);
- a Magic Ring (1, 2, 3,
4, 5, 6, 7);
- a Lesser Ring (any
result).
Beornings
TYPE: Resource
RARITY: F1
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 8
Unique. Playable at Beorn's
House if the influence check is
greater than 7. Standard
modifications: Men (+1).
Bill the Pony
TYPE: Resource
RARITY: U
CLASS: Ally
MP: 1
MIND: 1
INFLUENCE: 0
PROWESS: -2
BODY: 6
CORRUPT: 0
ARTIST: Gail McIntosh
RANDOM#: 12
Unique. Playable at Bree of Bag
End; playable even if the site
is tapped. If at a non-Haven
site and if his company's size
is three of less, you may
discard Bill the Pony at the end
of his company's turn and
replace its site with the
nearest Haven [H].
Black Arrow
TYPE: Resource
RARITY: P_INQ10
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Ron Chironna
RANDOM#: 7
Warrior only. Tap Black Arrow
to give -1 to the prowess and
body of any one attack against
bearer's company. When Black
Arrow is tapped, discard it if
its bearer is not a Man.
Block
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 4
Warrior only. Warrior does not
tap agains one strike (unless he
is wounded by the strike).
Blue Mountain Dwarves
TYPE: Resource
RARITY: U
CLASS: Dwarf faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 8
Unique. Playable at Blue
Mountain Dwarf-hold if the
influence check is greater than
9. Standard modifications:
Elves (-2), Dwarves (+2).
Book of Mazarbul
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 1(5)
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: N. Taylor Blanchard
RANDOM#: 7
Unique. Only playable at Moria.
May be stored at a Dwarf-hold
for 5 marshalling points. If
its bearer is a sage, tap the
bearer during your organization
phase to increase your hand size
by 1 until your next untap
phase.
Bridge
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Stefano Baldo
RANDOM#: 8
Playable at the end of the
movement/hazard phase on a
company that moved to a Haven
[H]. That company may move to
an additional site on the same
turn. Another site card may be
played and a movement/hazard
phase immediately follows for
that company.
Clear Skies
TYPE: Resource
RARITY: R
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 10
Environment. Playable only if
Gates of Morning is in play.
The prowess of each character is
modified by +2.
Concealment
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 3
Scout only. Tap scout to cancel
one attack against his company.
Cracks of Doom
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 3
Only playable if The One Ring is
at Mount Doom. Its bearer must
make a corruption check modified
by -4. If successful, The One
Ring is destroyed and its
bearer's player wins.
Otherwise, discard The One Ring
and its bearer.
Dagger of Westernesse
TYPE: Resource
RARITY: CA2
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 1
BODY: 0
CORRUPT: 1
ARTIST: Stefano Baldo
RANDOM#: 6
Weapon. +1 to prowess to a
maximum of 8.
Dark Quarrels
TYPE: Resource
RARITY: CA2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Randy Gallegos
RANDOM#: 2
Cancel one attack by Orcs,
Trolls, or Men. Alternatively,
if Gates of Morning is in play,
the number of strikes from any
attack is reduced to half of its
original number, rounded up.
Dodge
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Ron Rousselle II
RANDOM#: 12
Target character does not tap
agains one strike (unless he is
wounded by the strike). If
wounded by the strike, his body
check is modified by -1.
Dreams of Lore
TYPE: Resource
RARITY: CA2
CLASS: Permanent-event
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 11
Sage only during the site phase
at an untapped site where
"Information" is playable. Tap
the sage and the site. Sage may
not untap until Dreams of Lore
is stored at a Haven [H] during
his organization phase. May not
be transferred.
Dunlendings
TYPE: Resource
RARITY: F1
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 8
Unique. Playable at Dunnish
Clan-hold if the influence check
is greater than 9. Standard
Modifications: Men (-1),
Dunedain )-1), Dwarves (-1).
Durin's Axe
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 2(4)
MIND: 0
INFLUENCE: 0
PROWESS: 2(4)
BODY: 0
CORRUPT: 2(3)
ARTIST: Ron Rousselle II
RANDOM#: 6
Unique. Weapon. +2 prowess (+4
if held by a Dwarf) to a maximum
of 9. If held by a Dwarf, 4
marshalling points and 3
corruption points.
Dw. Ring of Barin's Tribe
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Storn Cook
RANDOM#: 7
Unique. Dwarven Ring. Playable
only with a Gold Ring and after
a test indicates a Dwarven Ring.
Values in parentheses and
brackets apply to a Dwarf
bearer. Tap a Dwarf bearer to
search your play deck for a
major item playable at the
bearer's site. Play this item
immediately or discard;
reshuffle the play deck. Bearer
makes a corruption check
modified by +2.
Dw. Ring of Bavor's Tribe
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Dan Frazier
RANDOM#: 7
Unique. Dwarven Ring. Playable
only with a Gold Ring and after
a test indicates a Dwarven Ring.
Values in parentheses and
brackets apply to a Dwarf
bearer. Tap a Dwarf bearer to
search your play deck for a
greater item playable at the
bearer's site. Play this item
immediately or discard;
reshuffle the play deck. Bearer
makes a corruption check
modified by +2.
Dw. Ring of Druin's Tribe
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Daniel Gelon
RANDOM#: 6
Unique. Dwarven Ring. Playable
only with a Gold Ring and after
a test indicates a Dwarven Ring.
Values in parentheses and
brackets apply to a Dwarf
bearer. Tap a Dwarf bearer to
search your play deck for a
greater item playable at the
bearer's site. Play this item
immediately or discard;
reshuffle the play deck. Bearer
makes a corruption check
modified by +2.
Dw. Ring of Durin's Tribe
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Dan Frazier
RANDOM#: 6
Unique. Dwarven Ring. Playable
only with a Gold Ring and after
a test indicates a Dwarven Ring.
Values in parentheses and
brackets apply to a Dwarf
bearer. Tap a Dwarf bearer to
untap the site he is currently
at. Bearer makes a corruption
check modified by +2.
Dw. Ring of Dwalin's Tribe
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Daniel Gelon
RANDOM#: 6
Unique. Dwarven Ring. Only
playable with a Gold Ring and
after a test indicates a Dwarven
Ring. Values in parentheses and
brackets apply to a Dwarf
bearer. Tap a Dwarf bearer to
search through your play deck
for a major item playable at the
bearer's site. Play this item
immediately or discard;
reshuffle the play deck. Bearer
makes a corruption check
modified by +2.
Dw. Ring of Thelor's Tribe
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Melissa Benson
RANDOM#: 6
Unique. Dwarven Ring. Playable
only with a Gold Ring and after
a test indicates a Dwarven Ring.
Values in parentheses apply to a
Dwarf bearer. Tap a Dwarf
bearer to search your play deck
and/or discard pile for any one
or two minor items; place these
items in your hand and reshuffle
your play deck. Bearer makes a
corruption check modified by +2.
Dw. Ring of Thrar's Tribe
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 4(6)
MIND: 0
INFLUENCE: 2(7)
PROWESS: 2(4)
BODY: 1
CORRUPT: 3(5)
ARTIST: Audrey Corman
RANDOM#: 6
Unique. Dwarven Ring. Playable
only with a Gold Ring and after
a test indicates a Dwarven Ring.
Values in parentheses apply to a
Dwarf bearer. Tap a Dwarf
bearer to search your play deck
and/or discard pile for any one
or two minor items; place these
items in your hand and reshuffle
your play deck. Bearer makes a
corruption check modified by +2.
Eagle-mounts
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Ron Rouselle II
RANDOM#: 7
Playable only at the end of the
organization phase on a company
with a diplomat that begins the
turn at Eagles' Eyrie. Company
may move to any site that is not
a Shadow-hold [S] or a Dark-hold
[D]. Opponent may only play
hazard creatures that are keyed
to the company's site.
Earth of Galadriel's Orchard
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 0(2)
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Edward Beard, Jr.
RANDOM#: 6
Unique. Only playable at
Lorien. 2 marshalling points if
stored at Bag End.
Easterlings
TYPE: Resource
RARITY: R
CLASS: Man faction
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Heather Hudson
RANDOM#: 7
Unique. Playable at Easterling
Camp if the influence check is
greater than 9. Standard
modifications: Dunedain (-2).
Elf-song
TYPE: Resource
RARITY: R
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Stefano Baldo
RANDOM#: 10
When Elf-song comes into play,
each character at a Haven may
immediately remove one
corruption card. While Elf-song
is in play, no character at a
Haven may be discarded or
returned to its owner's hand for
any reason.
Elf-stone
TYPE: Resource
RARITY: CB2
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0(2)
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Mark Poole
RANDOM#: 6
+2 to direct influence used
agains an Elf character or an
Elf faction. May not be
duplicated on a given character.
Elven Cloak
TYPE: Resource
RARITY: CA2
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Rob Alexander
RANDOM#: 6
Tap Elven Cloak to cancel one
strike against bearer; the
strike must be keyed to
Wilderness [w]. May not be
duplicated on a given character.
Elves of Lindon
TYPE: Resource
RARITY: R
CLASS: Elf faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Liz Danforth
RANDOM#: 7
Unique. Playable at Grey Havens
if the influence check is
greater than 9. Standard
Modifications: Dunedain (+1),
Elves (+2).
Ent-draughts
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 1
BODY: 0
CORRUPT: 0
ARTIST: Randy Gallegos
RANDOM#: 5
Only playable at Wellinghall as
a minor item (even if
Wellinghall is already tapped).
+1 to prowess. This item may
not be stolen, transferred, or
stored. May not be duplicated
on a given character.
Ents of Fangorn
TYPE: Resource
RARITY: F1
CLASS: Ent faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Lori Deitrick
RANDOM#: 7
Unique. Playable at Wellinghall
if the influence check is
greater than 9. Standard
Modifications: Hobbits (+4).
Escape
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Eric David Anderson
RANDOM#: 10
Cancels an attack against a
company. One character of your
choice in the company is wounded
(no body check is required).
Fair Gold Ring
TYPE: Resource
RARITY: CA2
CLASS: Gold ring item
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: N. Taylor Blanchard
RANDOM#: 5
Discard Fair Gold Ring when
tested. If tested, make a roll
(or draw a #) to determine which
ring card may be immediately
played:
- The One Ring (11,
12+);
- a Dwarven Ring (9, 10,
11, 12+);
- a Magic Ring (1, 2, 3,
4, 5, 6);
- a Lesser Ring (any
result).
Fair Sailing
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 7
Playable at the end of the
organization phase if target
company plays a new site card.
The hazard limit for the target
company decreases by one for
every Coastal Sea [c] in its
site path (to a minimum of two).
Cannot be duplicated on the same
company.
Fair Travels in Border-lands
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 8
Playable at the end of the
organization phase if target
company plays a new site card.
The hazard limit for the target
company decreases by one for
every Border-land [b] in its
site path (to a minimum of two).
Cannot be duplicated on the same
company.
Fair Travels in Dark-domains
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 8
Playable at the end of the
organization phase if target
company plays a new site card.
If the site path has at least
one Dark-domain [d], the hazard
limit for the target company
decreases by one (or by two if
Gates of Morning is in play) to
a minimum of two. Cannot be
duplicated on the same company.
Fair Travels in Free-domains
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 8
Playable at the end of the
organization phase if target
company plays a new site card.
The hazard limit for the target
company decreases by one for
every Free-domain [f] in its
site path (to a minimum of two).
Cannot be duplicated on the same
company.
Fair Travels in Shadow-lands
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 8
Playable at the end of the
organization phase if target
company plays a new site card.
If the site path has at least
one Shadow-land [s], the hazard
limit for the target company
decreases by one (or by two if
Gates of Morning is in play) to
a minimum of two. Cannot be
duplicated on the same company.
Fair Travels in Wilderness
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 8
Playable at the end of the
organization phase if target
company plays a new site card.
The hazard limit for the target
company decreases by one for
every Wilderness [w] in its site
path (to a minimum of two).
Cannot be duplicated on the same
company.
Far-sight
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 11
Sage only during the site phase
at an untapped site where
"Information" is playable. Tap
the sage and the site to search
through your play deck and
choose an item that you must
reveal to your opponent. This
item is placed in your hand and
the play deck is reshuffled.
The sage makes a corruption
check.
Favor of the Valar
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 9
Unique. Playable during your
organization phase. Shuffle
your hand and your discard pile
into you play deck (site cards
remain in the discard pile).
Draw a new hand of 8 cards.
Remove Favor of the Valar from
the game.
Fellowship
TYPE: Resource
RARITY: CA2
CLASS: Permanent-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 1
BODY: 0
CORRUPT: 1
ARTIST: Angus McBride
RANDOM#: 10
Only playable at a Haven [H]
during the organization phase on
a company that has four or more
characters and allies. +1 to
prowess and +1 to corruption
checks for all characters and
allies inthe company. Discard
this card if a character of ally
joins or leaves the company for
any reason.
Fog
TYPE: Resource
RARITY: U
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 9
Environment. Playable only if
Gates of Morning is in play.
Treat all Free-domains [f] as
Border-lands [b] and all
Border-lands [b] as Wildernesses
[w] and all Shadow-lands [s] as
Wildernesses [w] and all
Dark-domains [d] as Shadow-lands
[s]. Cannot be duplicated.
Ford
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Dameon Willich
RANDOM#: 7
Playable only at the end of the
organization phase. Tap a
ranger to prevent opponent from
playing hazard creatures keyed
to Wilderness [w] against the
ranger's company.
Gates of Morning
TYPE: Resource
RARITY: F5
CLASS: Permanent-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Melissa Benson
RANDOM#: 9
Environment. All environment
hazard cards in play are
immediately discarded, and all
hazard environment effects are
canceled. Cannot be duplicated.
Glamdring
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 3
BODY: 0
CORRUPT: 1
ARTIST: Audrey Corman
RANDOM#: 5
Unique. Weapon. +3 to prowess
to a maximum of 8 (a maximum of
9 against Orcs).
Goldberry
TYPE: Resource
RARITY: U
CLASS: Ally
MP: 1
MIND: 2
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 11
Unique. Playable at Old Forest.
May not be attacked. Tap
Goldberry to cancel any effect
that would cause her company to
return to its site of origin
after declaring its movement to
a new site. Alternatively, tap
Goldberry to cancel one attack
against her company keyed to
Wilderness [w].
Gollum
TYPE: Resource
RARITY: U
CLASS: Scout ally
MP: 2
MIND: 4
INFLUENCE: 0
PROWESS: 2
BODY: 9
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 11
Unique. Playable at Goblin-gate
or Moria. If his company's size
is less than three, tap Gollum
to cancel one attack against his
company keyed to Wilderness [w]
or Shadow-land [s]. Tap Gollum
if he is at the same non-Haven
site as The One Ring; then both
Gollum and The One Ring are
discarded.
Gollum's Fate
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Randy Gallegos
RANDOM#: 9
Unique. Only playable if The
One Ring and Gollum are both at
Mount Doom diring the site
phase. The One Ring is
destroyed and its bearer's
player wins.
Great Ship
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Audrey Corman
RANDOM#: 5
If company's current site path
contains a coastal sea region,
until the end of the turn and
character in the company may tap
to cancel the effects of one
hazard that targets the company.
Great-road
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Pat Morrissey
RANDOM#: 7
Playable only at the end of the
organization phase on a company
that starts at a Haven [H].
Opponent draws twice the normal
number of cards for this company
during the movement/hazard
phase. At the end of the turn,
the company may replace its site
card with the Haven card at
which it began the turn.
Great-shield of Rohan
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 2
CORRUPT: 2
ARTIST: Audrey Corman
RANDOM#: 5
Unique. Shield. +2 to body to
a maximum of 9. Warrior only:
tap Great Shield of Rohan to
remain untapped against one
strike (unless bearer is wounded
by the strike).
Gwaihir
TYPE: Resource
RARITY: R
CLASS: Ally
MP: 2
MIND: 4
INFLUENCE: 0
PROWESS: 4
BODY: 8
CORRUPT: 0
ARTIST: Gail McIntosh
RANDOM#: 10
Unique. Playable at Eagles'
Eyrie. If his company's size is
two or less, you may discard
Gwaihir during the movement
phase to allow his company to
move to any site that isnot in a
Shadow-land [s] or Dark-domain
[d]; only hazard creatures keyed
to the site may be played on a
company that moves in this
fashion.
Halfling Stealth
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 9
Hobbit only. Cancel one strike
against the Hobbit.
Halfling Strength
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 9
Hobbit only. The Hobbit may
untap or he may move from
wounded status to well and
untapped during his organization
phase or he may receive a +4
modification to one corruption
check.
Hauberk of Bright Mail
TYPE: Resource
RARITY: CA
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 2
CORRUPT: 1
ARTIST: Audrey Corman
RANDOM#: 4
Armor. Warrior only: +2 to body
to a maximum of 9.
Healing Herbs
TYPE: Resource
RARITY: CA2
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Quinton Hoover
RANDOM#: 4
The bearer can tap and discard
this item to heal a character in
his company, changing the
character's status from wounded
to well and untapped.
Alternatively, the bearer can
tap and discard this item to
untap a character that is not
wounded.
Hiding
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 9
Scout only at the end of the
organization phase. Scout's
company may not move to another
site this turn. Cancels all
hazard creature attacks against
the scout's company this turn.
Hillmen
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 7
Unique. Playable at Cameth Brin
if the influence check is
greater than 9. Standard
Modifications: Men (+1).
Hobbits
TYPE: Resource
RARITY: R
CLASS: Hobbit faction
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 7
Unique. Playable at Bag End if
the influence check is greater
than 8. Standard Modifications:
Hobbits (+4).
Horn of Anor
TYPE: Resource
RARITY: CB
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0(2)
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Angelo Montanini
RANDOM#: 4
+2 to direct influence used
against a faction. May not be
duplicated on a given character.
Horses
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Margaret Organ-Kean
RANDOM#: 7
Hazard limit for a company is
decreased by two (to a minimum
of 2). The prowess of any
hazard creatures played against
this company is modified by +2.
Iron Hill Dwarves
TYPE: Resource
RARITY: F1
CLASS: Dwarf faction
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 6
Unique. Playable at Iron Hill
Dwarf-hold if the influence
check is greater than 8.
Standard Modifications: Elves
(-2), Dwarves (+2).
Kindling of the Spirit
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Edward Beard, Jr.
RANDOM#: 8
Spell. Wizard only. +2 prowess
against one attack for all
characters in the same company
as the Wizard. Wizard makes a
corruption check modified by -2.
Knights of Dol Amroth
TYPE: Resource
RARITY: U
CLASS: Dunadan faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 6
Unique. Playable at Dol Amroth
if the influence check is
greater than 8. Standard
Modifications: Dunedain (+1).
Lapse of Will
TYPE: Resource
RARITY: U
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 8
The prowess of each attack is
modified by -1. The prowess of
each Nazgul attack is modified
by -3.
Leaflock
TYPE: Resource
RARITY: U
CLASS: Ally
MP: 2
MIND: 3
INFLUENCE: 0
PROWESS: 5
BODY: 8
CORRUPT: 0
ARTIST: Gail McIntosh
RANDOM#: 10
Unique. Playable at
Wellinghall. Tap to cancel the
effects of one hazard that
targets his company. May not be
attacked by automatic-attacks or
hazards keyed to his site.
Discard Leaflock if his company
moves to a site that is not in:
Fangorn, Rohan, Gap of Isen,
Wold & Foothills, Enedhwaith,
Old Pukel-land, Brown Lands,
Anduin Vales, or Redhorn Gap.
Lesser Ring
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 2
MIND: 0
INFLUENCE: 2
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Larry Forcella
RANDOM#: 3
Lesser Ring. Playable only with
a Gold Ring and after a test
indicates Lesser Ring. +2 to
direct influence.
Lordly Presence
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 8
Diplomat only. +5 to an
influence check against a
faction. If the influence check
is successful, draw a card.
Lossoth
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: April Lee
RANDOM#: 6
Unique. Playable at Lossadan
Camp if the influence check is
greater than 8. Standard
Modifications: Men (+1).
Lucky Search
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Ron Rousselle II
RANDOM#: 8
Scout only. During the site
phase, tap a scout at a
Shadow-hold [S] or Dark-hold
[D]. Turn over cards from your
play deck one at a time until
you reveal a non-special item or
reach the end. If you reveal a
non-special item, the scout
takes control of it. In any
case, the scout must face a
single strike attack with a
prowess equal to 3 plus the
number of cards revealed; this
attack/strike cannot be
cancelled. Discard all revealed
cards except the item.
Lucky Strike
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 8
Warrior only. Make two rolls
(or draw two #'s) against a
strike and shoose one of the two
results to use.
Magic Ring of Courage
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0(2)
BODY: 0
CORRUPT: 2
ARTIST: Edward Beard, Jr.
RANDOM#: 3
Magic Ring. Playable only with
a Gold Ring and after a test
indicates a Magic Ring. Gives
the bearer warrior skill. If
the bearer is already a warrior,
he gets +2 to prowess. May not
be duplicated on a given
character.
Magic Ring of Lore
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Audrey Corman
RANDOM#: 3
Magic Ring. Playable only with
a Gold Ring and after a test
indicates a Magic Ring. Gives
the bearer sage skill. If the
bearer is already a sage, he may
tap to use a Palantir. May not
be duplicated on a given
character.
Magic Ring of Nature
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Quinton Hoover
RANDOM#: 12
Magic Ring. Playable only with
a Gold Ring and after a test
indicates a Magic Ring. Gives
the bearer ranger skill. If the
bearer is already a ranger, he
may tap to cancel an attack
against his company. May not be
duplicated on a given character.
Magic Ring of Stealth
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Melissa Benson
RANDOM#: 11
Magic Ring. Playable only with
a Gold Ring and after a test
indicates a Magic Ring. Gives
the bearer scout skill. If the
bearer is already a scout, he
may tap the Magic Ring of
Stealth to cancel a strike
directed against him. May not
be duplicated on a given
character.
Magic Ring of Words
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 3
MIND: 0
INFLUENCE: 0(3)
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Ronald Chironna
RANDOM#: 11
Magic Ring. Playable only with
a Gold Ring and after a test
indicates a Magic Ring. Gives
the bearer diplomat skill. If
the bearer is already a
diplomat, he gets +3 to direct
influence. May not be
duplicated on a given character.
Men of Anfalas
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 6
Unique. Playable at Lond Galen
if the influence check is
greater than 8. Standard
Modifications: Dunedain (+1).
Men of Anorien
TYPE: Resource
RARITY: F1
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 6
Unique. Playable at Minas
Tirith if the influence check is
greater than 7. Standard
Modifications: Dunedain (+1).
Men of Dorwinion
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Lori Deitrick
RANDOM#: 5
Unique. Playable at Shrel-Kain
if the influence check is
greater than 6. Standard
Modifications: Men (+1).
Men of Lamedon
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 5
Unique. Playable at Vale of
Erech if the influence check is
greater than 7. Standard
Modifications: Dunedain (+1).
Men of Lebennin
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Lori Deitrick
RANDOM#: 5
Unique. Playable at Pelargir if
the influence check is greater
than 7. Standard Modifications:
Dunedain (+1).
Men of Northern Rhovanion
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 5
Unique. Playable at Lake-town
if the influence check is
greater than 6. Standard
Modifications: Men (+1).
Mirror of Galadriel
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 7
Only playable at Lorien. You
may look at your opponent's hand
and choose to look at either the
top five cards of his play deck
or your play deck. Shuffle
those 5 cards and return them to
the top of their play deck.
Miruvor
TYPE: Resource
RARITY: CA
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0(2)
CORRUPT: 1
ARTIST: Darryl Elliott
RANDOM#: 10
Discard to give +2 body (to a
maximum of 10) for all
characters in bearer's company
until the end of the turn.
Misty Mountains
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 7
Playable at the end of the
organization phase on a company
containing a ranger. If the
company uses region cards for
its site path, tap the ranger to
move as if the following pairs
of regions were adjacent:
Rhudaur and Anduin Vales,
Rhudaur and Wold & Foothills,
Hollin and Wold & Foothills,
Hollin and Fangorn, Dunland and
Fangorn. Otherwise, if the site
moved to is in one of the
regions listed above, the hazard
limit is reduced by two (to a
minimum of two). Cannot be
duplicated on a given company.
Moon
TYPE: Resource
RARITY: U
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 9
Environment. If Gates of
Morning is in play, treat all
Wildernesses [w] as Border-lands
[b] and all Border-lands [b] as
Free-domains [f] for the
purposes of playing hazards. If
Doors of Night is in play, treat
all Dark-domains [d] as
Shadow-lands [s] and all
Shadow-lands [s] as Wildernesses
[w] for the purposes of playing
hazards. Cannot be duplicated.
Morannon
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Martin
RANDOM#: 6
Playable at the end of the
organization phase on a company
that has a size of less than
three, contains a scout, and
begins the turn at a site in
Dagorlad. This card is used as
a Dark-hold [D] site card in
Udun that is moved to using the
following site-path:
Shadow-lands [s], Dark-lands [d]
(the moving player draws 2 cards
and his opponent draws 5 cards).
The company can later leave this
site using region cards or by
using the following site path to
Lorien: 2x Dark-lands [d],
Shadow-lands [s], 2x Wilderness
[w], Free-lands [f],
Border-lands [b]. Discard
Morannon when the company
successfully plays a new site
card.
Mountains of Shadow
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 6
Playable at the end of the
organization phase on a company
containing a ranger. If the
company uses region cards for
its site path, tap the ranger to
move as if the following pairs
of regions were adjacent:
Ithilien and Gorgoroth, Ithilien
and Nurn, Harondor and Nurn.
The company faces an attack at
the beginning of its
movement/hazard phase: Orcs - 4
strikes with 9 prowess.
Otherwise, if the site moved to
is in one of the regions listed
above, the hazard limit is
reduced by 2 (to a minimum of
2). Cannot be duplicated on a
given company.
Muster
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 7
Warrior only. An influence
check against a faction is
automatically successful; no
roll (or draw) is necessary.
Narsil
TYPE: Resource
RARITY: U
CLASS: Greater item
MP: 3
MIND: 0
INFLUENCE: 1
PROWESS: 1
BODY: 0
CORRUPT: 2
ARTIST: Audrey Corman
RANDOM#: 10
Unique. Weapon. +1 to prowess
and direct influence.
Narya
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Jeffrey Reitz
RANDOM#: 7
Gandalf only. +4 prowess, +1
body, +2 direct influence for
the rest of the turn.
Immediately untap all unwounded
characters in Gandalf's company.
Gandalf makes a corruption check
modified by -5.
Nenya
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 7
Galadriel only. +2 prowess, +2
body, +2 direct influence for
the rest of the turn. Galadriel
makes a corruption check
modified by -3, by -1 if in a
Haven [H]. Any one corruption
check made by a character not in
a Shadow-hold [S] or Dark-hold
[D] is automatically successful.
New Friendship
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 7
Diplomat only. +3 to any one
influence check or +2 to a
corruption check made by a
character in the same company.
Old Friendship
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 7
Diplomat only. +5 to an
influence check against a
character or +4 to a corruption
check made by a character in the
same company.
Old Road
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 6
Allows a character at a Haven
[H] to attempt to bring a
faction into play. The length
of the site path from this Haven
to the site at which the faction
can be played must be two or
less (this must be verified by
an available site card). The
influence check for this attempt
is modified by -1 and is not
modified by the influencing
character's direct influence.
Orcrist
TYPE: Resource
RARITY: U
CLASS: Greater item
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 3
BODY: 0
CORRUPT: 2
ARTIST: Audrey Corman
RANDOM#: 9
Unique. Weapon. +3 to prowess
to a maximum of 9 (+4 prowess to
a maximum of 10 against Orcs).
Palantir of Amon Sul
TYPE: Resource
RARITY: R
CLASS: Greater item
MP: 3(5)
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 3
ARTIST: Taylor Blanchard
RANDOM#: 9
Unique. Palantir. If the
bearer's company is ever below 2
characters and the company
moves, discard the Palantir. 5
marshalling points if stored in
a Haven [H]. With its bearer
able to use a Palantir, tap
Palantir of Amon Sul to look at
your opponent's hand or tap it
to use the abilities of either
the Palantir of Annuminas or the
Palantir of Elostirion if either
one is in play. Bearer makes a
corruption check.
Palantir of Annuminas
TYPE: Resource
RARITY: R
CLASS: Greater item
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Margaret Organ-Keane
RANDOM#: 9
Unique. Palantir. With its
bearer able to use a Palantir,
tap Palantir of Annuminas to
search through your play deck
and discard pile for a "sage
only" card. Put this card in
your hand. Reshuffle your play
deck. Bearer makes a corruption
check.
Palantir of Elostirion
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Stefano Baldo
RANDOM#: 8
Unique. Palantir. Playable
only at The White Towers.
Discard if the bearer moves. If
the bearer is a sage, he may tap
Palantir of Elostirion to remove
one corruption card from an Elf
or a Wizard under your control.
Bearer makes a corruption check.
Palantir of Minas Tirith
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Jeffrey Reitz
RANDOM#: 8
Unique. Palantir. Playable
only at Minas Tirith. With its
bearer able to use a Palantir,
tap Palantir of Minas Tirith to
look at the top five cards of
your play deck; shuffle these 5
cards and return them to the top
of your play deck. do the same
to your opponent's play deck.
Bearer makes a corruption check.
Palantir of Orthanc
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Ronald Chironna
RANDOM#: 8
Unique. Palantir. Playable
only at Isengard. With its
bearer able to use a Palantir
and with at least 5 cards in
your play deck, tap Palantir of
Orthanc to choose one card from
your discard pile to place in
your play deck (reshuffle the
play deck). Bearer makes a
corruption check.
Palantir of Osgiliath
TYPE: Resource
RARITY: R
CLASS: Greater item
MP: 3(5)
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 3
ARTIST: Edward Beard, Jr.
RANDOM#: 8
Unique. Palantir. If the
bearer's company is ever below 4
character and the company moves,
discard. 5 marshalling pts. if
stored in a Haven [H]. With its
bearer able to use a Palantir,
tap Palantir of Osgiliath to
force the discard of any hazard
permanent-event or to duplicate
the effect of any Palantir in
play. Bearer makes a corruption
check.
Paths of the Dead
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Edward Beard, Jr.
RANDOM#: 6
Playable only at the end of the
organization phase. For its
movement, a company that starts
at the Dunharrow site and
contains Aragorn II may move to
the Vale of Erech site. The
only hazard creatures that may
be played on this company are
Undead, but any Undead may be
played on the company.
Persuasive Words
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 6
Diplomat only. Make two rolls
(or draw two #'s) when making an
influence check and choose one
result to use.
Potion of Prowess
TYPE: Resource
RARITY: CA
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0(1)
BODY: 0
CORRUPT: 1
ARTIST: Darryl Elliott
RANDOM#: 7
Discard to give +1 prowess to
all characters in bearer's
company until the end of the
turn.
Praise to Elbereth
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 6
For each of your characters in
play that you choose to tap,
cancel one Nazgul event or one
Nazgul attack. Additionally, if
Doors of Night is in play,
characters gain +1 prowess until
the end of the turn.
Precious Gold Ring
TYPE: Resource
RARITY: CA2
CLASS: Gold ring item
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Jeffery Reitz
RANDOM#: 7
Discard Precious Gold Ring when
tested. If tested, make a roll
(or draw a #) to determine which
ring card may be immediately
played:
- The One Ring (10, 11,
12+);
- a Dwarven ring (8, 9,
10, 11, 12+);
- a Magic Ring (1, 2, 3,
4, 5);
- a Lesser Ring (any
result).
Quickbeam
TYPE: Resource
RARITY: U
CLASS: Ally
MP: 2
MIND: 3
INFLUENCE: 0
PROWESS: 6
BODY: 9
CORRUPT: 0
ARTIST: Gail McIntosh
RANDOM#: 10
Unique. Playable at
Wellinghall. May not be
attacked by automatic-attacks or
hazards keyed to his site.
Quiet Lands
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Douglas Chaffee
RANDOM#: 9
Environment. Until the end of
the turn, the number of strikes
for one automatic-attack at a
Shadow-hold [S] or Ruins & Lairs
[R] is reduced to half of its
original number (round up).
Alternatively, if Gates of
Morning is in play, treat one
Shadow-land [s] as a Wilderness
[w], or one Shadow-hold [S] as a
Ruins & Lairs [R] until the end
of the turn. Cannot be
duplicated.
Rangers of Ithilien
TYPE: Resource
RARITY: F1
CLASS: Dunadan faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 4
Unique. Playable at Henneth
Annun if the influence check is
greater than 7. Standard
Modifications: Dunedain (+1).
Rangers of the North
TYPE: Resource
RARITY: F1
CLASS: Dunadan faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 4
Unique. Playable at Bree if the
influence check is greater than
9. Standard Modifications:
Dunedain (+1).
Red Arrow
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0(5)
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Darryl Elliott
RANDOM#: 7
Unique. Bearer may
automatically influence the
Riders of Rohan. +5 to the
bearer's direct influence
against any character with
Edoras as a home site.
Red Book of Westmarch
TYPE: Resource
RARITY: U
CLASS: Special item
MP: 0(1)
MIND: 0
INFLUENCE: 0(2)
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Jeffery Reitz
RANDOM#: 7
Unique. Only playable at Bag
End. +2 to direct influence
against a Hobbit character or
faction. 1 marshalling point if
stored at a Haven [H].
Reforging
TYPE: Resource
RARITY: CA
CLASS: Permanent-event
MP: 1
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Ron Spencer
RANDOM#: 6
Sage only during the site phase
at an untapped site where
"Information" is playable. Tap
the sage and the site. Sage may
not untap until Reforging is
stored at a Haven [H]. During
your organization phase, you may
tap a sage at a Haven and
discard a stored Reforging to
retrieve any minor or major
weapon, armor, or shield from
your discard pile. The item
must be placed under the control
of a character in the sage's
company.
Rescue Prisoners
TYPE: Resource
RARITY: CA2
CLASS: Permanent-event
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 6
Playable at an already tapped
Dark-hold [D] or Shadow-hold [S]
during the site phase. The
company faces a spider attack (2
strikes with 7 prowess). If no
characters are untapped after
the attack, discard Rescue
Prisoners. Otherwise, you may
tap 1 character in the company
and put Rescue Prisoners under
his control. That character may
not untap until Rescue Prisoners
is stored at a Haven [H],
Border-hold [B], or Free-hold
[F] during his organization
phase. Cannot be duplicated at
a given site.
Return of the King
TYPE: Resource
RARITY: R
CLASS: Permanent-event
MP: 3
MIND: 0
INFLUENCE: 3
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 3
Unique. Aragorn II only. Only
playable in Minas Tirith and
only if Denethor II is not in
play. Aragorn II's direct
influence is modified by +3.
Keep this card with Aragorn II;
discard if he leaves play.
Riders of Rohan
TYPE: Resource
RARITY: F1
CLASS: Man faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 4
Unique. Playable at Edoras if
the influence check is greater
than 9. Standard Modifications:
Hobbits (+1), Dunedain (+1).
Ringlore
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 5
Sage only, only playable at a
site where "Information" is
playable, and only if a
character in his company has a
Gold Ring. Play to test a Gold
Ring. No roll (or draw) is
used. The player may replace
the Gold Ring with any ring from
his hand (except for The One
Ring).
Risky Blow
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 5
Warrior only against one strike.
+3 to prowess and -1 to body.
Roac the Raven
TYPE: Resource
RARITY: R
CLASS: Diplomat ally
MP: 1
MIND: 1
INFLUENCE: 0
PROWESS: 8
BODY: -3
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 9
Unique. Playable at any site in
Northern Rhovanion. Tap and
discard to attempt to bring any
faction into play - no
modifications to the influence
check are required.
Sacrifice of Form
TYPE: Resource
RARITY: R
CLASS: Permanent-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 3
Spell. Wizard only. All of the
strikes from one attack against
your Wizard's company fail; -3
to any body checks made to
determine if the attack is
defeated. Discard the Wizard
(i.e. he becomes unrevealed) and
any non-item cards he controls.
Place any items he controls
under his card and keep these
off to the side (these items are
considered to still be in play).
If the Wizard is put back into
play, return his items to him
and place Sacrifice of Form with
him. Wizard receives +1 to his
prowess, body and direct
influence. May not be
duplicated on a given Wizard.
Sapling of the White Tree
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 1(2)
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Lori Deitrick
RANDOM#: 5
Not playable in a Shadow-hold
[S] or Dark-hold [D]. May be
stored at Minas Tirith. 2
marshalling points if stored at
Minas Tirith.
Scroll of Isildur
TYPE: Resource
RARITY: U
CLASS: Greater item
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 3
ARTIST: Ron Rousselle II
RANDOM#: 5
Unique. When a Gold Ring is
tested in a company with the
Scroll of Isildur, the result of
the roll (or draw) is modified
by +2.
Secret Entrance
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Randy Asplund-Faith
RANDOM#: 7
Only playable at the end of the
organization phase; may not be
played on a company that is
moving to a site in a
Dark-domain [d]. Tap a sage in
the company, and no hazard
creatures keyed to the site may
be played on the company.
Secret Passage
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 6
Playable only at the end of the
organization phase. If the
company that it is played on
moves to a Ruins & Lairs [R]
site, opponent may only play
hazard creatures that are keyed
to the company's site.
Shadowfax
TYPE: Resource
RARITY: R
CLASS: Ally
MP: 1
MIND: 2
INFLUENCE: 0
PROWESS: 2
BODY: 8
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 9
Unique. Playable at Edoras or
Dunharrow. If his company has
only one character or one
character and a Hobbit at the
end of the movement/hazard
phase, tap Shadowfax to allow
his company to immediately move
again; an additional site card
may be played and an additional
movement/hazard phase follows
for that company.
Shield of Iron-bound Ash
TYPE: Resource
RARITY: CA2
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0(1)
BODY: 1
CORRUPT: 1
ARTIST: Ronald Shuey
RANDOM#: 5
Shield. +1 to body to a maximum
of 8. Tap Shield of Iron-bound
Ash to gain +1 prowess against
one strike.
Skinbark
TYPE: Resource
RARITY: R
CLASS: Ally
MP: 2
MIND: 3
INFLUENCE: 0
PROWESS: 10
BODY: 9
CORRUPT: 0
ARTIST: Gail McIntosh
RANDOM#: 9
Unique. Playable at
Wellinghall. May not be
attacked by automatic-attacks or
hazards keyed to his site.
discard Skinbark if his company
moves to a site that is not in:
Fangorn, Rohan, Gap of Isen,
Wold & Foothills, Anduin Vales,
or Redhorn Gap.
Southrons
TYPE: Resource
RARITY: R
CLASS: Man faction
MP: 5
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Brian Snoddy
RANDOM#: 3
Unique. Playable at the
Southron Oasis if the influence
check is greater than 8.
Standard Modifications: Dunedain
(-2), Elves (-2), Dwarves (-2).
Star-glass
TYPE: Resource
RARITY: U
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 1
ARTIST: Randy Asplund-Faith
RANDOM#: 8
Tap bearer of Star-glass to
cancel an attack by Undead or to
modify the prowess of a spiders,
animals, or wolves attack by -2.
Bearer makes a corruption check.
Stars
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Douglas Chaffee
RANDOM#: 8
Environment. Modify the prowess
of one Undead attack by -1.
Alternatively, if Gates of
Morning is in play, until the
end of the turn, treat one
Dark-domain [d] as a Shadow-land
[s] or one Shadow-land [s] as a
Wilderness [w]. Cannot be
duplicated.
Stealth
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Quinton Hoover
RANDOM#: 5
Scout only. Tap a scout to play
at the end of the organization
phase only if the scout's
company size is less than three.
No creature hazards may be
played on his company this turn.
Sting
TYPE: Resource
RARITY: U
CLASS: Minor item
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 1(2)
BODY: 0
CORRUPT: 1
ARTIST: Randy Asplund-Faith
RANDOM#: 5
Unique. Weapon. +1 prowess to
a maximum of 8, +2 to a Hobbit's
prowess to a maximum of 8.
Stone of Erech
TYPE: Resource
RARITY: R
CLASS: Permanent-event
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: J. Wallace Jones
RANDOM#: 5
Unique. Playable at the Vale of
Erech and if the Men of Lamedon
are already in play. Discard if
the Men of Lamedon leave play.
Sun
TYPE: Resource
RARITY: U
CLASS: Long-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 8
Environment. The prowess of
each Dunadan is modified by +1.
Additionally, if Gates of
Morning is in play, the prowess
of each automatic-attack and
hazard creature is modified by
-1 and the prowess of each Man
and Dunadan is modified by +1.
Cannot be duplicated.
Sword of Gondolin
TYPE: Resource
RARITY: CA2
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 2
BODY: 0
CORRUPT: 2
ARTIST: Mark Poole
RANDOM#: 4
Weapon. Warrior only: +2 to
prowess to a maximum of 8.
Tempering Friendship
TYPE: Resource
RARITY: CB2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Deitrick
RANDOM#: 4
+4 to an influence attempt
against a faction.
Test of Form
TYPE: Resource
RARITY: CA2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 4
Sage only, and only if a
character in his company has a
Gold Ring. Play to test a Gold
Ring.
Test of Lore
TYPE: Resource
RARITY: CA2
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 4
Sage only, and only if a
character in his company has a
Gold Ring. Play to test a Gold
Ring; subtract one from the
result of the roll (or draw).
The Arkenstone
TYPE: Resource
RARITY: R
CLASS: Greater item
MP: 2(5)
MIND: 0
INFLUENCE: 0(3)
PROWESS: 0
BODY: 0
CORRUPT: 2(4)
ARTIST: Randy Asplund-Faith
RANDOM#: 7
Unique. +3 to bearer's direct
influence against Dwarves and
Dwarf factions. If held by a
Dwarf, The Arkenstone gives 5
marshalling points and 4
corruption points. The
Arkenstone may be tapped to
untap a Dwarf character in the
same company, but target Dwarf
must make a corruption check
modified by -2.
The Cock Crows
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: April Lee
RANDOM#: 4
Cancels a Troll attack.
Alternatively, if Gates of
Morning is in play, it forces
the discard of one hazard
permanent-event.
The Evenstar
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 10
Environment. The prowess of one
Elf is modified by +1 until the
end of the turn. Additionally,
if Gates of Morning is in play,
until the end of the turn, the
prowess of each Elf is modified
by +1 and treat one Wilderness
[w] as a Border-land [b], or one
Border-land [b] as a Free-domain
[f]. Cannot be duplicated.
The Great Eagles
TYPE: Resource
RARITY: U
CLASS: Eagle faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Jo Hartwig
RANDOM#: 7
Unique. Playable at Eagles'
Eyrie if the influence check is
greater than 9. Standard
Modifications: none.
The Mithril-coat
TYPE: Resource
RARITY: R
CLASS: Greater item
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 3
CORRUPT: 2
ARTIST: Mark Poole
RANDOM#: 10
Unique. Armor. +3 body (to a
maximum of 10).
The Old Thrush
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Mark Poole
RANDOM#: 6
-3 to the prowess and body of a
non-Nazgul attack with a prowess
of 13 or more.
The One Ring
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 6
MIND: 0
INFLUENCE: 5
PROWESS: 5
BODY: 5
CORRUPT: 6
ARTIST: Angelo Montanini
RANDOM#: 9
Unique. The One Ring. Playable
only with a Gold Ring and after
a test indicates The One Ring.
+5 prowess (to a maximum of
double the bearer's starting
prowess). +5 body (to a maximum
of 10). +5 to direct influence.
Bearer may make a corruption
check modified by -2 to cancel a
strike; this does not work
against Undead and Nazgul
strikes. +1 corruption point to
every character in the bearer's
company.
The White Tree
TYPE: Resource
RARITY: R
CLASS: Permanent-event
MP: 5
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Kevin Ward
RANDOM#: 11
Unique. Sage only at Minas
Tirith. Playable only if a
Sapling of the White Tree is at
Minas Tirith. Minas Tirith
becomes a Haven [H] for the
purposes of healing and playing
hazards.
Thorough Search
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Donato Giancola
RANDOM#: 3
Scout only. Tap a scout during
the site phase to allow another
character in his company to play
any item normally found at its
current site. The company must
face any automatic-attack for
its current site at least once
diring this site phase. This
does not tap the site, and
Thorough Search can be played at
a site that is already tapped.
Tom Bombadil
TYPE: Resource
RARITY: R
CLASS: Sage ally
MP: 3
MIND: 4
INFLUENCE: 0
PROWESS: 12
BODY: 11
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 9
Unique. Playable at Old Forest.
Tap to cancel the effects of one
hazard that targets any company
moving to a site in: Arthedain,
Cardolan, Rhudaur, of The SHire.
Discard Tom Bombadil if his
company moves to a site that is
not in: Arthedain, Cardolan,
Rhudaur, or The Shire.
Torque of Hues
TYPE: Resource
RARITY: U
CLASS: Major item
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 2
ARTIST: Quinton Hoover
RANDOM#: 4
Unique. Tap Torque of Hues and
its bearer to cancel an attack
against his company. Bearer
makes a corruption check.
Tower Guard of Minas Tirith
TYPE: Resource
RARITY: F1
CLASS: Dunadan faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 3
Unique. Playable at Minas
Tirith if the influence check is
greater than 7. Standard
Modifications: Dunedain (+1).
Treebeard
TYPE: Resource
RARITY: U
CLASS: Sage ally
MP: 2
MIND: 3
INFLUENCE: 0
PROWESS: 8
BODY: 9
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 8
Unique. Playable at
Wellinghall. May not be
attacked by automatic-attacks or
hazards keyed to his site.
Discard Treebeard if his company
moves to a site that is not in:
Fangorn, Rohan, Gap of Isen,
Wold & Foothills, Enedhwaith,
Old Pukel-land, Brown Lands,
Anduin Vales, or Redhorn Gap.
True Fana
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Cherry
RANDOM#: 9
Spell. Wizard only. Before
resolving an attack against the
Wizard's company, make a roll
(or draw a #) and add the
Wizard's prowess to the result.
If the total is greater than the
attack's prowess, all of the
attack's strikes fail (if the
attack has a body, make body
checks to determine if the
attack is defeated). Otherwise,
the attack proceeds normally.
Wizard makes a corruption check
modified by -3.
Use Palantir
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 3
Sage only. Tap sage to use a
Palantir that he controls.
Vanishment
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 2
Spell. Wizard only. Cancels an
attack against the Wizard's
company. Wizard makes a
corruption check modified by -2.
Variags of Khand
TYPE: Resource
RARITY: R
CLASS: Man faction
MP: 4
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Heather Hudson
RANDOM#: 2
Unique. Playable at Variag Camp
if the influence check is
greater than 9. Standard
Modifications: none.
Vilya
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Darryl Elliott
RANDOM#: 12
Elrond only. +4 prowess, +2
body, +6 direct influence until
the end of the turn. If your
play deck has at least 5 cards
in it, you may take 5 resource
cards of your choice from your
discard pile and shuffle them
into your play deck. Elrond
makes a corruption check
modified by -3.
White Mountains
TYPE: Resource
RARITY: CB
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: David Martin
RANDOM#: 5
Playable at the end of the
organization phase on a company
containing a ranger. If the
company uses region cards for
its site path, tap the ranger to
move as if the following pairs
of regions were adjacent: Old
Pukel-land and Anfalas, Rohan
and Lamedon, Rohan and Anfalas,
Anorien and Lamedon. Otherwise,
if the site moved to is in one
of the regions listed above, the
hazard limit is reduced by two
(to a minimum of two). Cannot
be duplicated on a given
company.
Wizard's Fire
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Edward Beard, Jr.
RANDOM#: 11
Spell. Wizard only. +5 prowess
for the Wizard against one
attack. Wizard makes a
corruption check modified by -4.
Wizard's Flame
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Lori Deitrick
RANDOM#: 10
Spell. Wizard only. All
attacks against Wizard's company
suffer a -2 modification to
prowess for the rest of the
turn. Wizard makes a corruption
check modified by -3.
Wizard's Laughter
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Edward Beard, Jr.
RANDOM#: 10
Spell. Wizard only.
Automatically cancels an
influence check against one of
the Wizard's player's
characters, followers, factions,
allies, or items. Wizard makes
a corruption check modified by
-2.
Wizard's Ring
TYPE: Resource
RARITY: R
CLASS: Special item
MP: 2
MIND: 0
INFLUENCE: 5
PROWESS: 2
BODY: 1
CORRUPT: 4
ARTIST: Ron Rousselle II
RANDOM#: 4
Wizard only. Playable only at a
Haven [H]. Ignore any effect
that would discard this item.
May not be duplicated on a given
Wizard. Bearer makes a
corruption check when this item
is played.
Wizard's River-horses
TYPE: Resource
RARITY: U
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Rob Alexander
RANDOM#: 10
Spell. Wizard only. All Nazgul
events are discarded or cancels
an attack against a Wizard if he
is the only character in the
company. Wizard makes a
corruption check modified by -2.
Wizard's Test
TYPE: Resource
RARITY: CA
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angus McBride
RANDOM#: 9
Spell. Wizard only, and only if
a character in his company has a
Gold Ring. Play to test a Gold
Ring; make two rolls (or draw
two #'s) and choose one result
to use for the test. Wizard
makes a corruption check
modified by -1.
Wizard's Voice
TYPE: Resource
RARITY: R
CLASS: Short-event
MP: 0
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Ron Spencer
RANDOM#: 9
Spell. Wizard only. +6 to
direct influence for the Wizard
for the rest of the turn.
Wizard makes a corruption check
modified by -3. May not be
duplicated on a given Wizard.
Wood-elves
TYPE: Resource
RARITY: F1
CLASS: Elf faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Liz Danforth
RANDOM#: 12
Unique. Playable at Thranduil's
Halls if the influence check is
greater than 8. Standard
Modifications: Men (-1), Elves
(+1), Dwarves (-2).
Woodmen
TYPE: Resource
RARITY: U
CLASS: Man faction
MP: 2
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Angelo Montanini
RANDOM#: 11
Unique. Playable at
Woodmen-town if the influence
check is greater than 7.
Standard Modifications: Men
(+1).
Woses of Old Pukel-land
TYPE: Resource
RARITY: R
CLASS: Wose faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Stefano Baldo
RANDOM#: 11
Unique. Playable at Wose
Passage-hold if the influence
check is greater than 8.
Standard Modifications: none.
Woses of the Druadan Forest
TYPE: Resource
RARITY: U
CLASS: Wose faction
MP: 3
MIND: 0
INFLUENCE: 0
PROWESS: 0
BODY: 0
CORRUPT: 0
ARTIST: Edward Beard, Jr.
RANDOM#: 10
Unique. Playable at Druadan
Forest if the influence check is
greater than 9. Standard
Modifications: none.